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#include "stack.h"
#include <stdio.h>
#define STACK_SIZE 100
struct stack_st {
int len;
int arr[STACK_SIZE];
};
struct stack_st stack = { .len = 0, .arr = {0}};
// Functions
void stackPush(int val){
if (stack.len >= STACK_SIZE){
printf("Stack overrflow\n");
return;
}
stack.arr[stack.len] = val;
stack.len++;
return;
}
int stackPop(void){
if (stackIsEmpty()){
return 0;
}
int stackPopped = stack.arr[--stack.len];
return stackPopped;
}
int stackIsEmpty(void) {
return !(stack.len > 0);
}
int stackPeek(){
// To avoid funking up the stack.len
if (stackIsEmpty()) return 0;
else if (stack.len == 1) return stack.arr[1];
else{
int x = stackPop();
stackPush(x);
return x;
}
}
void stackPrint(){
while(1){
if(stackIsEmpty())
break;
int x = stackPop();
printf("%d\n", x);
}
return;
}
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